Tse-Yun Chaung
UX Research/Design
My Game Design Journey
Island
Genre: Text Adventure
Description: You are on an unknown island and need to find a way to get out of here by selecting the right options.
Nov. - Dec. 2018
Learned from the project:
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Scenes switch
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Story design
Jan. 2019
Legendary Frog Wizard
Genre: Casual
Description: A legendary frog wizard could guess how much money you have in your pocket through its magical buttons.
Learned from the project:
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Sprite editor practice & pixel art design
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Random, min&max method application
Hero Breaker
Genre: Breakout Clone, Arcade
Description: Control your magical panel and the ball to save the world from the block-made monsters.
FEB. - MAR. 2018
Learned from the project:
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Rigid body & collider, physics application
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Mouse movement control
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Sprite editor practice & pixel art design, sound implement
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Level Design
May - Jul. 2019
Farm Defender
Genre: Top-down shooter, Arcade
Description: A simple farmer uses his secret farming fertilizer as the weapon to knock back all the aliens invading to the farm.
Learned from the project:
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Level design
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UI design
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Rigid body & collider, physics application
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Paths & waves generator
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Pixel art & animation design
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Visual effect & sound effect
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Keyboard movement control